| Decadence Night - Collection (updated Jan 22) | |
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+5silent mb Doc152 Knight Kninja 2good4u2 Decadence Night 9 posters |
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saysmoo Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Wed Oct 07, 2009 8:45 pm | |
| love the depth of field and the color on that last one. lulz you didn't have to do anything. blow the bridge is wowesome. I like the lone brute flying through the air. | |
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silent mb Contest Winner
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 09, 2009 10:22 am | |
| maybe he was on your side.lol i like the perspective and the hunter on the right just looks bigger for some reason. | |
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Inkognito Map Reviewer
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Decadence Night Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Mon Oct 19, 2009 1:46 pm | |
| Some new ones from a couple matches last night. I think I might get into Halo 3 multiplayer again soon. I've been busy with ODST and I'm forging a new map, but those can take a break.
Inspired by ODST Noob combo, lol Blade vs. Blunt slight Morrowind reference Toe to Toe One Down . . . No Chance in Hell the game was 8 on 5 to start by the end it was 8 on 3 Brace for Impact now one of my favorites
And I've got 6 new firefight panos. Die, You Little Punks Sorry, but it's You or Me Someone Order a Machinegun Sandwich? Diving In Open Wide I Definitely Enjoyed That | |
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silent mb Contest Winner
| Subject: Re: Decadence Night - Collection (updated Jan 22) Tue Oct 20, 2009 12:48 pm | |
| im a fan of the noob combo and i really like the curve shot too. morrowind is on of my all time wowesome games.nice pic too. i love "toe to toe" the slight s shape of the floor gives it a dynamic view. brace for impact is wowesome.perfect pose and angle. i guess you dont like the engineers,lol but you used a hammer on one. O.O nice fire power on sandwich. diving in is just begging for some depth blur.nice shot. i thought the brute was spitting fire at first on open wide. lots of cool pano's. | |
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Decadence Night Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Tue Oct 20, 2009 12:55 pm | |
| morrowind was the first game that stole many hours of my life. f-ucking (that's right. I say what i want) love that game. and yeah, i hate engineers in firefight. I know they're innocent, but they give the covies extra shields, and that will not stand. | |
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2good4u2 Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Tue Oct 20, 2009 3:40 pm | |
| plasma pistol and pistol are your friends in ODST | |
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Decadence Night Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Tue Oct 20, 2009 5:23 pm | |
| - 2good4u2 wrote:
- plasma pistol and pistol are your friends in ODST
indeed they are. now you know why there's no duel wielding. it would be way too easy | |
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Inkognito Map Reviewer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Tue Oct 20, 2009 6:02 pm | |
| I'm not gonna lie, your angles are so unique, they really make your work that much better. | |
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Decadence Night Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Tue Oct 20, 2009 6:14 pm | |
| One of the things I think I'm really good at is lining up angles the way I want them to be. I can usually, not always, just see in game the way it'll turn out based on where the camera is. I also think I'm really good at lighting and color adjustments.
However, I'm so bad with things like filters and showing motion that I just completely ignore them and focus on other things to make my shots pop. | |
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Inkognito Map Reviewer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Tue Oct 20, 2009 10:10 pm | |
| And that is what you should do, focus on what you are good at. Although you should practice a little bit with the things that you aren't so good at, just so you can use them. | |
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Decadence Night Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Thu Oct 22, 2009 2:19 am | |
| got some new ones for you.
Pincushion Like Fish in a Barrel Bad Idea Just Lead Him
I'm particularly proud of this one. I'll just let it speak for itself. You Made My Heart Explode original | |
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2good4u2 Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Thu Oct 22, 2009 3:13 am | |
| nice, you removed the weapons in that one | |
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silent mb Contest Winner
| Subject: Re: Decadence Night - Collection (updated Jan 22) Thu Oct 22, 2009 12:37 pm | |
| i like the arching pink death on "Pincushion" and the angle on "like fish in a barrel" the fisheye type on bad idea is really nice. nice work on "you made my heart explode"i hate when you get a good pic and the weapons are in the way. | |
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saysmoo Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 12:43 am | |
| that last one is really good. did you edit out the weapons or did you do the flamethrower-spawn thing? | |
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2good4u2 Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 12:56 am | |
| the weapons are edited out (you can see them in the original) | |
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Decadence Night Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 1:09 am | |
| yup. he dropped the weapons and i edited them out.
just fyi, all of my panoramas are from matchmaking, campaign or the occasional custom game. I don't set up anything. | |
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Decadence Night Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 3:16 am | |
| Got some more already.
Panorama 114 Open Up Target in Sight Here and Gone The look on the camo guy is a little Ghost in the Shell inspired. I like the way it turned out. | |
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2good4u2 Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 5:30 am | |
| nice ones. i like Here and gone. very original. | |
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silent mb Contest Winner
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 11:49 am | |
| i probably would have called "panorama 114" dodge ball or trade.nice colours. i really like the unique angles that you are doing. its nice to see you are open to different things,nice camo guy. | |
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silent mb Contest Winner
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 3:07 pm | |
| i forgot to mention that i checked out your map. really nice symmetrical map that would be good for a 2 v 2.a couple of nice routes and cover but the lowest parts in the corners seem a bit bare.maybe you could add a box or something movable like a large coil or maybe another bot of cover.with the high ground and the ramp you could get stuck there with no way out. i didn't get to play,i just checked it out and ran through it. nice map that could do well. | |
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saysmoo Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 4:58 pm | |
| lol my bad. I didn't even look at it :p here and gone is excellent. i really like how the camo guy turned out. | |
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2good4u2 Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Fri Oct 23, 2009 5:59 pm | |
| I can't save any maps because i'm always completely out of space but we just 1vs1'ed on it and it looked pretty good.plays good for 1v1 and 2v2 i think. sorry i was too lazy to find my mic my sniper was so bad! i got 58 kills 2 games before that one (+43 K/D, and we didn't even win!) | |
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Inkognito Map Reviewer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Sat Oct 24, 2009 12:10 pm | |
| "I definitely Enjoyed That" has this amazing resolution, color, and lighting combination that really appeals to me. You should try to make all your panoramas like that | |
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Decadence Night Legendary Adventurer
| Subject: Re: Decadence Night - Collection (updated Jan 22) Sat Oct 24, 2009 2:41 pm | |
| the lighting and color was definitely assisted by the scene. It was a dark area and a bright explosion, which usually makes for great contrast all on it's own. | |
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| Subject: Re: Decadence Night - Collection (updated Jan 22) | |
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| Decadence Night - Collection (updated Jan 22) | |
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